/*
 * Copyright (C) 2012-2016 Open Source Robotics Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
*/
#include <libplayerc++/playerc++.h>

int main(int /*argc*/, char ** /*argv*/)
{
  PlayerCc::PlayerClient client(PlayerCc::PLAYER_HOSTNAME,
                                PlayerCc::PLAYER_PORTNUM);
  PlayerCc::SimulationProxy sp(&client, 0);
  PlayerCc::Position2dProxy pp(&client, 0);

  sp.SetPose2d(const_cast<char*>("box_model1"), 1, 1, 0);
  sp.SetPose3d(const_cast<char*>("box_model1"), -1, -1, 1, 0, 0, 0.707);

  return 1;
}

