package gazebo.msgs;

/// \ingroup gazebo_msgs
/// \interface Material
/// \brief Information about a material


import "color.proto";

message Material
{
  enum ShaderType
  {
    VERTEX                  = 1;
    PIXEL                   = 2;
    NORMAL_MAP_OBJECT_SPACE = 3;
    NORMAL_MAP_TANGENT_SPACE = 4;
  }

  message Script
  {
    repeated string uri = 1;
    required string name = 2;
  }

  optional Script script          = 1;
  optional ShaderType shader_type = 2;
  optional string normal_map      = 3;
  optional Color ambient          = 4;
  optional Color diffuse          = 5;
  optional Color specular         = 6;
  optional Color emissive         = 7;
  optional bool lighting          = 8;
}
