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#X text 194 475 signal;
#X text 193 537 signal;
#X text 180 576 1) float;
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#X obj 245 252 osc~ 206;
#X text 250 500 - drive factor;
#X text 248 576 - initial drive factor;
#X text 401 231 drive factor;
#X text 158 500 float/signal;
#X text 248 537 - the distorted signal;
#X obj 245 333 cyclone/scope~ 171 110 5 3 128 -1 1 200 0 0 0 205 229 232 74 79 77 96 98 102 0 empty;
#X obj 119 330 clip~ -1 1;
#X text 88 135 If the "drive factor" is 1 \, the signal is unchanged. Increasing the "drive" increases the amount of distortion. If the "drive" is less than 1 \, then it causes a different kind of distortion. If the "drive" is less than 0 \, VERY LOUD distortion can result \, so be careful (here we use [clip~])!;
#X obj 373 300 line~;
#X msg 373 275 \$1 20;
#X obj 245 289 cyclone/overdrive~;
#X text 250 474 - the signal to be distorted;
#X text 87 91 [overdrive~] simulates the "soft clipping" of and overdriven tube-based circuit by applying a non-linear transfer function to the incoming signal.;
#X obj 502 72 cyclone/dsponoff~;
#X obj 119 370 output~;
#X obj 2 2 ./header overdrive~;
#X text 22 61 Analog overdrive simulation;
#X obj 57 272 declare -stdpath ./;
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