//                                               -*- C++ -*-
/**
 *  @brief QMdiSubWindow to define a symbolic physical model
 *
 *  Copyright 2015-2024 EDF-Phimeca
 *
 *  This library is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU Lesser General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public License
 *  along with this library.  If not, see <http://www.gnu.org/licenses/>.
 *
 */
#include "persalys/SymbolicPhysicalModelWindow.hxx"

#include "persalys/PhysicalModelWindowWidget.hxx"
#include "persalys/CheckModelButtonGroup.hxx"
#include <QVBoxLayout>

namespace PERSALYS
{

SymbolicPhysicalModelWindow::SymbolicPhysicalModelWindow(PhysicalModelItem * item, QWidget * parent)
  : SubWindow(item, parent)
{
  // Widgets
  QVBoxLayout * widgetLayout = new QVBoxLayout(this);

  QString docLink("user_manual/graphical_interface/physical_model/user_manual_physical_model.html#vectsymbolicmodel");
  if (item->getPhysicalModel().hasMesh())
    docLink = "user_manual/graphical_interface/field_model/user_manual_field_model.html#fieldsymbolicmodel";
  widgetLayout->addWidget(new TitleLabel(tr("Symbolic model"), docLink));

  PhysicalModelWindowWidget *widget = new PhysicalModelWindowWidget(item);
  widgetLayout->addWidget(widget);

  // buttons
  CheckModelButtonGroup *buttons = new CheckModelButtonGroup;
  connect(buttons, SIGNAL(evaluateOutputsRequested()), widget, SIGNAL(evaluateOutputsRequested()));
  connect(buttons, SIGNAL(evaluateGradientRequested()), widget, SIGNAL(evaluateGradientRequested()));
  connect(widget, SIGNAL(errorMessageChanged(QString)), buttons->getErrorMessageLabel(), SLOT(setErrorMessage(QString)));
  connect(widget, SIGNAL(resetMessageLabel()), buttons->getErrorMessageLabel(), SLOT(reset()));
  widgetLayout->addWidget(buttons);

}
}
