// Need to...

// * Deal with the newline-after-opening and brace arrangement thing (eat_blanks_after_open_brace etc - see note in Uncrustify.Cpp.cfg)
// * Terminate with //namespace if greater than x lines (like with #ifdef)

namespace Unity
{
    public static void foo1()
    {

    }

    public static void foo2()
    {
        
    }

    public static void foo3()
    {
        
    }
}
